Thursday, 22 March 2012
Monday, 12 March 2012
Game characters developing

Early development of Ratchet from (Ratchet and Clank)
Taking the style of art work you like and using it in your own work. I used to draw all the time and I started to realise that the style that I drew in actually looked similar to a game character in a game I used to play a lot when I was younger. I only noticed this recently that my style of drawing has obviously been influenced from Ratchet and Clank.
Though my characters don't usually wear clothes like Ratchet does I can see that this particular game character has influenced me. My characters I draw are usually creatures that look cat like and stand up and act like humans. I always think of them having personality traits and characteristics similar to humans. This is probably come from playing Ratchet and clank a lot, it was one of the first console games I ever played.
Ratchet from Ratchet and Clank
I can see how this has influenced me as looking at some of my really old drawing you could tell that they were certain animals even though they talked and sometimes walked like people. But later on my characters became more humanised and looked less like one animal and more like maybe another spices.
This is my character for my game unit. The face is kind of similar to ratchets but when I noticed I did this I tried to make my characters more in my style and less how Ratchet looks. I am trying to do my own style so I don't want it too similar. But I didn't even realised that I had been influenced this much by a game.
This is another character from my game this is probably one that is closer to how Ratchet looks then some of my other characters.
This is the final design for my main character for my game.
Monday, 5 March 2012
visual languages exercises
The first exercise was to create a Ying Yan symbol using adobe illustrator.
Flowing Rhythm
Flowing Rhythm is sort of natural looking and is basically a pattern repeated but each one is slightly different. Like a series of lines. The lines are repeated though out but each one is curvy in a different places. This is a simple example of flowing rhyme. I like this because it also looks like it is getting further aways as its gets closer together.
Another example of flowing rhyme and it is similar to the first as it is a series of lines. But as the pattern progresses it seems to bend more.
Progressive rhyme
This is like an animation or something that looks like its moving. Or it could be a shape like this image that is the same triangle and its copied but slightly moved each time so it looks like its moving.
This is a good image that looks like its spinning because each one is faded and and getting smaller each time.
This is a good image that looks like its spinning because each one is faded and and getting smaller each time.
This one has a similar effect but its just moving and not getting smaller. It still sort of looks like its spinning because each one is a different gradient this gives the effect thats its moving.
We had to make an example of each rhyme using illustrator.
Progressive rhyme
Flowing Rhyme
Regular Rhyme
Space work on illustrator. We were given the task to create a scene on illustrator either a forest looking out to a river or a cityscape with mountains in the background or a desert scene. I did the city scene.
colours
For this we had to create the colours by mixing the three primary colours in photoshop. After we had completed the colour wheel we had to make some colour cubes on photoshop.
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